Oracul Animation HUD

AO: Animation Overrider replace internal animation to custom animation.
packaged AO is work automatically by your avatar operation.
wear HUD by double click, first position is Attach To HUD->Bottom Right.

some problems
- animation system does not support avatar height.
- hand positions are different on two shapes, Male/Female.
- animation has a priority, it has problem on other items.




Center globe is open expansion menu, check box is turn on/off a part.

[X] Stand-1 : standing animation slot1, click label->choose one or auto.
[X] Stand-2 : standing animation slot2, click label->choose one or auto.
[X] Stand-3 : standing animation slot3, click label->choose one or auto.
[X] Sit : click label->choose one or auto.
[X] Sit.G : click label->choose one or auto.
[X] Swim : work swimming animation, when avatar flying in the Linden sea.
(--) Walk : click label->choose one or auto.
(--) Jump : click label->choose one or auto.
(--) Hover : click label->choose one or auto.

Left button is open the settings menu, choose button to change the setting.

(Reset) check free memory : 0 byte
(Load) current data : oracul
(Timer) timer next standing : 60sec
(Label) label stand-123 click : Open menu
(Choice) auto choice animation : Sequence
(Typing) use typing animation : Enable
(Finger) use finger animation : Disable
(Water) water resistance : 2.0x

(Remote) apply AO to other avatars, empty HUD and AX/RP has the function.




Modify animation HUD, drop/rez the animation HUD on the ground for editing.

Q: when I clicked HUD, why show chat "(Oracul Animation HUD): Touched."?
A: you did click button "New Script" on the content folder, script say the message.
take out new HUD from package which you purchased or remove the "new script".

- Remove the animation (pics for explanation)

1, right click HUD and open edit window, click tab (content).
2, show animation list, double click  is open check window.
3, find animation, select animation name and press delete key.
4, close edit window and right click HUD->Take to your inventory.
5, wear HUD and open settings menu, check import data->(Load) same data.

- Add new animation (pics for explanation)

1, open settings menu and check load data, "current data : current name".
2, right click HUD and open edit window, click tab (content).
3, show contents list and open the notecard, name is "current name".
4, change or add animation name to each tag, multiple is split by comma.
5, added name and save notecard, keep open edit window.
6, open inventory, drag animation contents and drop to HUD contet folder.
7, close edit window and right click HUD->Take to your inventory.
8, wear HUD and open settings menu, check current data->(Load) same data.

- "no transfer" mean owner can't send contents to other people "avatar".
- drag arrow stop for reloading contents, whenever edit content folder.
- write perfect same animation name to notecard, copy & paste is good.
- write 255 characters in one line, split by "," comma, "|" pipe is error.




- Add chat command "AO turn on/off"
1, open inventory, right click any folder or click button "[+] add new item".
2, ->new script, create "new script" and open the script, delete all code.
3, copy following code and paste, click Save button and "Save complete".

integer channel = 100; // you can change channel nubmer.
string turn_on = "ao on"; // you can change word, for turn on.
string turn_off = "ao off"; // you can change word, for turn off.

default
{
    state_entry()
    {
        integer Listen = llListen(channel,"",llGetOwner(),"");
    }

    listen(integer ch, string name, key id, string data)
    {
        if(ch == channel)
        {
            if(data == turn_on) llMessageLinked(LINK_SET,7,"ON",llGetOwner());
            if(data == turn_off) llMessageLinked(LINK_SET,7,"OFF",llGetOwner());
        }
    }
}

4, drag & drop script to HUD, type chat command "/100 ao on" or "/100 ao off".
5, if use channel nubmer 0, command is "ao on", but show up it on local chat.
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